Sophisticated tools - from toggling map visibility factors to making victory conditions - allow you to create whole single-player campaigns. Lighting editor lets you pick the climate and time of day, from a temperate morning to a snowy eve Single-player map capability allows you to create new scenarios between the Allies and the Soviets You can play your multi-player maps over Westwood Online Easy-to-use trigger system breathes life into your maps with scripted events - create a windfall of reinforcements or rain down enemy troops Intuitive interface makes map-making easier than ever before robust toolbox allows you to create professional-level maps Typically, Red Alert 2 is installed at one of the following locations: C:WestwoodRA2 C:Program FilesEA GamesCommand & Conquer The First DecadeCommand & Conquer Red Alert (tm) IIRA2 However most of the maps on this site have. Terrain editing tools let you create maps of every style - fight from cliffs, terrorize a city, or go head-to-head on the high seas If you wish to learn how to add Red Alert 2 maps to your installation, you can visit the tutorial here. mpr extensions and those only work with the vanilla installation. Fexibility: Make maps of virtually any size map so they’re ready to go with the cncnet client. The map editor is both powerful and easy to use, and includes features like: Westwood's new free map editor FinalAlert 2 lets you break out the toolbox and create your own maps for Red Alert 2 and improves upon the original Final Alert map editor released as shareware. Westwood is proud to announce the release of FinalAlert 2. Since Red Alert 2's much anticipated release, the Westwood team has kept up its commitment to the community by releasing multi-player maps every week, challenging RA2 fiends to find new strategies and tactics for online play. Just when you think you've mastered the game with some tried-and-true strategy, along comes a map with some terrain feature or design that your enemy is able to cleverly exploit that renders your sure-fire strat little more than a pipe dream as your Con Yard takes it in the chin from a squadron of Prism Tanks. Remember when installers were part of a game's world (opens in new tab)? And as Wes said (opens in new tab), the music alone is a treasure.When it comes to RTS gaming, maps make the world go 'round. For instance, I was delighted that a redone version of the Red Alert installer greeted me the first time I launched it. I've only spent an hour playing around with it, but so far the Remastered Collection has ticked all the 'aw, they actually care' boxes I could want. I also recall making a special rules.ini file for purely air and naval wars, probably designed to go along with a long lost collection of custom maps.Īll this simple variable modding was a big part of my experience with Red Alert as a kid, and so I'm pleased that the detail wasn't overlooked in the remaster (or, at least, wasn't removed). I remember creating air units that could only attack other air units, because I was really interested in WW2 dogfighting back when Red Alert came out (I was also 11). You won't be able to make complex total conversions just by dicking around with an ini file, but you can do quite a lot with it. Otherwise, I've tested a few other variables and my changes showed up in the game as expected. I seem to remember having difficulty with that back in the day, too (maybe try editing the 'dog bite' attack instead). For some reason, editing the attack dog entry doesn't work.
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